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CSS video transitions.

A cut is where a film is most likely to feel cheap. This is the largest group on the site because a transition has to do a different job each time: hide a seam, change a meaning, hand the eye from one object to the next, or add weight before a change.

The components here fall into a few families. Some carry motion across the cut (cut-on-motion, whip-pan, swipe-continues). Some open the next shot through a shape (iris-wipe, shape-morph-wipe, avatar-world). Some enter the next scene through an object on screen (counter-dive, word-portal, caret-door).

38 components37 with a clip1 to 6 s

Pick by what the two shots have in common.

ComponentUse it when
Cut on motionA moving shape can carry the eye across a hard cut.
Whip panThe next shot sits to the side and a blurred pan can hide the seam.
Match cutOne shape stays in place and changes meaning, such as a spinner ring and a finished ring.
Iris wipeThe eye is on a click or a mark, and a circle can close on it.
Zoom throughA UI part can fill the frame and the next shot comes out of it.
Speed ramp freezeA beat needs weight before a change.
Cursor spotlightA click opens the next screen.

All 38 components in change between shots

  • Cut on motion: final frame of the transition animation

    a moving shape carries the eye across a hard cut into a new scene

    Cut on motion

    a moving shape carries the eye across a hard cut into a new scene

  • Push with directional blur: final frame of the transition animation

    a panel pushes in with a directional blur that follows its speed, set per frame

    Push with directional blur

    a panel pushes in with a directional blur that follows its speed, set per frame

  • Exits faster than entrances: final frame of the transition animation

    the pair every beat needs: arrive fast and land soft, leave faster and shorter

    Exits faster than entrances

    the pair every beat needs: arrive fast and land soft, leave faster and shorter

  • Chain beats: final frame of the transition animation

    beats overlap: the next starts at 65% of the last and one element hands off (dot, bar, rule); use once per film

    Chain beats

    beats overlap: the next starts at 65% of the last and one element hands off (dot, bar, rule); use once per film

  • Whip pan: final frame of the transition animation

    the next shot is to the side: a fast sideways pan with a blur that follows its speed hides the seam

    Whip pan

    the next shot is to the side: a fast sideways pan with a blur that follows its speed hides the seam

  • Match cut: final frame of the transition animation

    one shape crosses a scene change at the same place, size and angle and changes meaning (spinner ring, finished ring)

    Match cut

    one shape crosses a scene change at the same place, size and angle and changes meaning (spinner ring, finished ring)

  • Iris wipe: final frame of the transition animation

    a circle closes on the click or mark the eye is on and uncovers the next scene

    Iris wipe

    a circle closes on the click or mark the eye is on and uncovers the next scene

  • Stack cover: final frame of the transition animation

    the next panel slides over the last one: the old shot moves a quarter as far and dims, a shadow grows with the overlap

    Stack cover

    the next panel slides over the last one: the old shot moves a quarter as far and dims, a shadow grows with the overlap

  • Split reveal: final frame of the transition animation

    the frame opens like doors onto the next shot: two halves part, the gap starts dark and lights as they clear

    Split reveal

    the frame opens like doors onto the next shot: two halves part, the gap starts dark and lights as they clear

  • Slice shift: final frame of the transition animation

    horizontal bands slide off in alternation, staggered with seeded jitter and speed blur, and uncover the next shot

    Slice shift

    horizontal bands slide off in alternation, staggered with seeded jitter and speed blur, and uncover the next shot

  • Type fill transition: final frame of the transition animation

    a word scales into one letter until its stem is the whole frame; that colour is the next shot’s ground

    Type fill transition

    a word scales into one letter until its stem is the whole frame; that colour is the next shot’s ground

  • Colour block wipe: final frame of the transition animation

    a solid brand-colour block sweeps across the cut with a slanted, blurred leading edge; a darker block trails it and the next shot sits behind

    Colour block wipe

    a solid brand-colour block sweeps across the cut with a slanted, blurred leading edge; a darker block trails it and the next shot sits behind

  • Zoom through: final frame of the transition animation

    the camera dives into a UI part until it fills the frame and the next shot comes out of it, with real zoom blur from stacked exposures

    Zoom through

    the camera dives into a UI part until it fills the frame and the next shot comes out of it, with real zoom blur from stacked exposures

  • Speed ramp freeze: final frame of the transition animation

    a beat needs weight before a change: story time is an integral of a speed curve, so the ball, its squash and the camera slow to a sharp near-hold on the hit frame, then snap on at 3.5x with blur

    Speed ramp freeze

    a beat needs weight before a change: story time is an integral of a speed curve, so the ball, its squash and the camera slow to a sharp near-hold on the hit frame, then snap on at 3.5x with blur

  • Clip coming

    both sides of a cut move the same way: the outgoing accelerates into the cut and the incoming leaves it at the same speed and slows, so the cut lands at peak speed

    Speed ramp

    both sides of a cut move the same way: the outgoing accelerates into the cut and the incoming leaves it at the same speed and slows, so the cut lands at peak speed

  • Liquid wipe: final frame of the transition animation

    a gooey organic edge floods the frame onto the next shot: bars with round heads fuse through a goo filter into a wet edge, and an accent band leads the next shot

    Liquid wipe

    a gooey organic edge floods the frame onto the next shot: bars with round heads fuse through a goo filter into a wet edge, and an accent band leads the next shot

  • Grid tile flip: final frame of the transition animation

    a wall of tiles flips in a wave to the next shot: one perspective for the grid, each tile lifts toward the camera and darkens edge-on, shot A on the front and shot B on the back

    Grid tile flip

    a wall of tiles flips in a wave to the next shot: one perspective for the grid, each tile lifts toward the camera and darkens edge-on, shot A on the front and shot B on the back

  • Luma matte dissolve: final frame of the transition animation

    the next shot arrives through its own brightness: an SVG luminance matte with a falling threshold shows its bright areas first, then midtones, and its dark ground last

    Luma matte dissolve

    the next shot arrives through its own brightness: an SVG luminance matte with a falling threshold shows its bright areas first, then midtones, and its dark ground last

  • Smear stretch: final frame of the transition animation

    an elastic cut: shot A’s content stretches into streaks on an ease-in, the cut lands at the peak, and shot B snaps back from the streak on an under-damped spring, thinning and bulging like rubber

    Smear stretch

    an elastic cut: shot A’s content stretches into streaks on an ease-in, the cut lands at the peak, and shot B snaps back from the streak on an under-damped spring, thinning and bulging like rubber

  • Shape morph wipe: final frame of the transition animation

    the next shot grows out of a shape on screen: the mask is born as a dot, grows as a circle, then widens and squares off into a rounded card and past the frame

    Shape morph wipe

    the next shot grows out of a shape on screen: the mask is born as a dot, grows as a circle, then widens and squares off into a rounded card and past the frame

  • Spin transition: final frame of the transition animation

    a 90 degree camera roll carries the cut: A rolls to 45 degrees speeding up, B rolls in from -45 and lands soft, scaled to always cover the frame, with rotational blur from 16 stacked exposures

    Spin transition

    a 90 degree camera roll carries the cut: A rolls to 45 degrees speeding up, B rolls in from -45 and lands soft, scaled to always cover the frame, with rotational blur from 16 stacked exposures

  • Swipe continues: final frame of the transition animation

    a card is swiped left and the next scene arrives from the right at the same speed: one belt, the finger lets go at the peak, 40 percent of the travel on the throw and 60 on the brake, 8 stacked exposures for the blur

    Swipe continues

    a card is swiped left and the next scene arrives from the right at the same speed: one belt, the finger lets go at the peak, 40 percent of the travel on the throw and 60 on the brake, 8 stacked exposures for the blur

  • Drop and land: final frame of the transition animation

    an action in scene A lands in scene B: the product tile lifts, falls under gravity out of the card into the cart while one camera tilt brings the cart up and stops before the landing, then squashes and settles on a spring

    Drop and land

    an action in scene A lands in scene B: the product tile lifts, falls under gravity out of the card into the cart while one camera tilt brings the cart up and stops before the landing, then squashes and settles on a spring

  • Spin rotation: final frame of the transition animation

    a loading spinner hands over to the loaded screen: the arc’s leading edge sweeps a wedge that uncovers the next screen, the camera rolls 14 degrees with the turn and settles tilted, and the ring flies to the header as its mark

    Spin rotation

    a loading spinner hands over to the loaded screen: the arc’s leading edge sweeps a wedge that uncovers the next screen, the camera rolls 14 degrees with the turn and settles tilted, and the ring flies to the header as its mark

  • Counter dive: final frame of the transition animation

    a title is entered through one letter: the camera pushes in log space into the counter of an “o” cut out of the title, scene B is already inside it as a miniature, and it fills the frame with no cut

    Counter dive

    a title is entered through one letter: the camera pushes in log space into the counter of an “o” cut out of the title, scene B is already inside it as a miniature, and it fills the frame with no cut

  • Thumbnail grid: final frame of the transition animation

    the scene shrinks into a thumbnail in a grid that is the next scene: one pull back in log space about the middle cell, nine frame-sized cells in the world, radius from square to the look’s step, then the title and a selection ring

    Thumbnail grid

    the scene shrinks into a thumbnail in a grid that is the next scene: one pull back in log space about the middle cell, nine frame-sized cells in the world, radius from square to the look’s step, then the title and a selection ring

  • Light leak transition: final frame of the transition animation

    two shots meet through warmth: three generated warm layers swell over a dark UI on their own clocks, the cut lands on the peak, and the new shot climbs out as they fall faster; no image asset

    Light leak transition

    two shots meet through warmth: three generated warm layers swell over a dark UI on their own clocks, the cut lands on the peak, and the new shot climbs out as they fall faster; no image asset

  • Type match cut: final frame of the transition animation

    one word grows in shot A and holds its place while the frame cuts around it; in shot B the same node is part of a new line

    Type match cut

    one word grows in shot A and holds its place while the frame cuts around it; in shot B the same node is part of a new line

  • Cursor spotlight: final frame of the transition animation

    a click opens the next screen: the cursor tip grows a soft circle (a radial mask, not a blur) that shows shot B inside it while shot A stays outside until the circle covers the frame

    Cursor spotlight

    a click opens the next screen: the cursor tip grows a soft circle (a radial mask, not a blur) that shows shot B inside it while shot A stays outside until the circle covers the frame

  • Toggle horizon: final frame of the transition animation

    a setting switches the world: the toggle track stretches past both frame edges and thins to the horizon line of the next scene, and shot A opens away from the line, up and down

    Toggle horizon

    a setting switches the world: the toggle track stretches past both frame edges and thins to the horizon line of the next scene, and shot A opens away from the line, up and down

  • Progress timeline: final frame of the transition animation

    a bar ends and the result opens in an editor: the fill runs past its end, stands up into the scrubber of a timeline and reveals it while it keeps the fill’s speed

    Progress timeline

    a bar ends and the result opens in an editor: the fill runs past its end, stands up into the scrubber of a timeline and reveals it while it keeps the fill’s speed

  • Avatar world: final frame of the transition animation

    a person or brand is the way in: a round vector avatar grows until its circle covers the frame and its art is the ground of the next scene

    Avatar world

    a person or brand is the way in: a round vector avatar grows until its circle covers the frame and its art is the ground of the next scene

  • Glow record: final frame of the transition animation

    an alert becomes a live state: a badge’s red floods the frame in 0.35 s on a screen blend with over-exposure, then gathers into the red dot of a recording light

    Glow record

    an alert becomes a live state: a badge’s red floods the frame in 0.35 s on a screen blend with over-exposure, then gathers into the red dot of a recording light

  • Highlight sweep: final frame of the transition animation

    a highlight sweeps across a key word, keeps going off the line and grows into the next panel’s background; the edge never stops at the word, and the word flips to dark ink at the edge

    Highlight sweep

    a highlight sweeps across a key word, keeps going off the line and grows into the next panel’s background; the edge never stops at the word, and the word flips to dark ink at the edge

  • Shadow handoff: final frame of the transition animation

    a card lifts, its blurred shadow stretches down and right and darkens into the night scene’s ground colour, then the card leaves faster than it lifted

    Shadow handoff

    a card lifts, its blurred shadow stretches down and right and darkens into the night scene’s ground colour, then the card leaves faster than it lifted

  • Word portal: final frame of the transition animation

    a typed word grows until one stem is the whole frame and the next scene shows through the letterforms (an SVG text clip over a fixed scene B), on a log-path zoom

    Word portal

    a typed word grows until one stem is the whole frame and the next scene shows through the letterforms (an SVG text clip over a fixed scene B), on a log-path zoom

  • Underline road: final frame of the transition animation

    the underline of a headline extends, bends down and becomes the route on a simple map, with the camera trailing the head at its speed and stopping at the map’s end

    Underline road

    the underline of a headline extends, bends down and becomes the route on a simple map, with the camera trailing the head at its speed and stopping at the map’s end

  • Caret door: final frame of the transition animation

    the blinking caret grows tall, then opens as a two-frame-wide door that turns about it under perspective; the next screen is on the door’s face

    Caret door

    the blinking caret grows tall, then opens as a two-frame-wide door that turns about it under perspective; the next screen is on the door’s face

Rules that come with this group

Adjacent transitions change axis or direction. Three horizontal wipes in a row read as monotonous.

Arrive fast and land soft, leave faster and shorter. exit-fast shows the pair.

chain-beats overlaps the next beat at 65 percent of the last. Use it once per film.

In push-blur and whip-pan, the directional blur follows the speed of the move.

Chain it into a film.

Copy chains of video components from the recipes, or hand the list to an agent.