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SpringsMaterial 3

Material 3 Expressive default spatial

Material 3 documents the default spatial spec for animations that may change the shape or bounds of a component. Stiffness 380, damping 31.19 and mass 1 give a damping ratio of 0.8, so the spring is underdamped. It settles to within 0.1% in 0.435 s. It passes the end value by up to 1.5% at 0.269 s and crosses it 1 time.

Demo

Progress against time. The time axis runs 0 to 0.435 s, the settle time.0100.51progress50%90%
Dashed: a straight line. The dot and the line move with the box on the right.
Material 3 Expressive default spatial
linear

Both boxes take 0.435 s. Playing at 0.5× speed.

Your system asks for reduced motion, so nothing plays. The chart shows the whole move.

Code

A spring has no fixed duration, so the CSS takes the settle time (435 ms) and a linear() string that follows the spring.

css linear()
transition: translate 435ms linear(0, 0.0053, 0.0201, 0.0426, 0.0716, 0.1056, 0.1435, 0.1844, 0.2273, 0.2714, 0.3163, 0.3612, 0.4056, 0.4493, 0.4919, 0.533, 0.5726, 0.6104, 0.6463, 0.6803, 0.7123, 0.7422, 0.7702, 0.7961, 0.8201, 0.8423, 0.8626, 0.8811, 0.898, 0.9133, 0.9271, 0.9395, 0.9506, 0.9605, 0.9693, 0.977, 0.9837, 0.9895, 0.9946, 0.9989, 1.0026, 1.0056, 1.0081, 1.0102, 1.0118, 1.0131, 1.014, 1.0146, 1.015, 1.0151, 1.0151, 1.015, 1.0147, 1.0143, 1.0138, 1.0132, 1.0126, 1.012, 1.0113, 1.0106, 1.01, 1.0093, 1.0086, 1.008, 1.0073, 1.0067, 1.0061, 1.0056, 1.005, 1.0046, 1.0041, 1.0037, 1.0032, 1.0029, 1.0025, 1.0022, 1.0019, 1.0016, 1.0014, 1.0012, 1);
web animations api
el.animate({ translate: ['0 0', '240px 0'] }, { duration: 435, easing: 'linear(0, 0.0053, 0.0201, 0.0426, 0.0716, 0.1056, 0.1435, 0.1844, 0.2273, 0.2714, 0.3163, 0.3612, 0.4056, 0.4493, 0.4919, 0.533, 0.5726, 0.6104, 0.6463, 0.6803, 0.7123, 0.7422, 0.7702, 0.7961, 0.8201, 0.8423, 0.8626, 0.8811, 0.898, 0.9133, 0.9271, 0.9395, 0.9506, 0.9605, 0.9693, 0.977, 0.9837, 0.9895, 0.9946, 0.9989, 1.0026, 1.0056, 1.0081, 1.0102, 1.0118, 1.0131, 1.014, 1.0146, 1.015, 1.0151, 1.0151, 1.015, 1.0147, 1.0143, 1.0138, 1.0132, 1.0126, 1.012, 1.0113, 1.0106, 1.01, 1.0093, 1.0086, 1.008, 1.0073, 1.0067, 1.0061, 1.0056, 1.005, 1.0046, 1.0041, 1.0037, 1.0032, 1.0029, 1.0025, 1.0022, 1.0019, 1.0016, 1.0014, 1.0012, 1)', fill: 'both' });
vawe
import { spring, springDuration, springLinear } from '../../core/motion/springs.js';

const k = 380, d = 31.19;

// per-frame code (window.seek, vawe.onFrame): t is seconds since the move starts
const x = 240 * spring(t, k, d);

// CSS and Web Animations: 435 ms, the linear() string above
el.animate(
  { translate: ['0 0', '240px 0'] },
  { duration: springDuration(k, d) * 1000, easing: springLinear(k, d), fill: 'both' },
);

Numbers

Stiffness
380k, with mass 1
Damping
31.19d, with mass 1
Damping ratio
0.8underdamped
Settle time
0.435 swithin 0.1% of the end
Overshoot
1.5%peak at 0.269 s
Crosses the end
1time
50% of travel
0.078 s18% of the settle time
90% of travel
0.153 s35% of the settle time
Natural frequency
19.49 rad/ssqrt(k)
Ring period
0.537 sone swing of the overshoot
Peak speed
3.59xtimes the average speed
linear() points
81within 0.13% of travel

Computed with spring() and springDuration() from core/motion/springs.js. The settle time is the last moment the spring is more than 0.1% away from the end value; a library stops its own spring by its own rest thresholds, so its clock can run shorter.

Source of the numbers

Material 3androidx main at 9adbcd8 (compose material3 1.6.0-alpha01)
damping ratio 0.8, stiffness 380 (MotionScheme.expressive().defaultSpatialSpec())ExpressiveMotionTokens.SpringDefaultSpatialDamping (0.8) and SpringDefaultSpatialStiffness (380)

Conversion: Stiffness is used as it is with mass 1 (SpringSimulation takes the natural frequency as sqrt(stiffness)). damping = 2 x dampingRatio x sqrt(stiffness), the same c = 2 x naturalFreq x dampingRatio that SpringSimulation.getAcceleration uses.

The four closest curves in this set, by the average gap between the two springs over their first seconds. A gap of 0.01 is invisible; 0.1 is a different feel.

More springs