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SpringsMaterial 3

Material 3 Expressive fast spatial

It is the bounciest of the four Material 3 spatial springs here. Stiffness 800, damping 33.94 and mass 1 give a damping ratio of 0.6, so the spring is underdamped. It settles to within 0.1% in 0.36 s. It passes the end value by up to 9.5% at 0.139 s and crosses it 2 times.

Demo

Progress against time. The time axis runs 0 to 0.36 s, the settle time.0100.51progress50%90%
Dashed: a straight line. The dot and the line move with the box on the right.
Material 3 Expressive fast spatial
linear

Both boxes take 0.36 s. Playing at 0.25× speed.

Your system asks for reduced motion, so nothing plays. The chart shows the whole move.

Code

A spring has no fixed duration, so the CSS takes the settle time (360 ms) and a linear() string that follows the spring.

css linear()
transition: translate 360ms linear(0, 0.0077, 0.0292, 0.0622, 0.1046, 0.1544, 0.2099, 0.2694, 0.3314, 0.3946, 0.458, 0.5205, 0.5814, 0.6399, 0.6956, 0.7479, 0.7966, 0.8414, 0.8823, 0.9192, 0.952, 0.9809, 1.006, 1.0275, 1.0455, 1.0603, 1.072, 1.0811, 1.0876, 1.0919, 1.0942, 1.0948, 1.0938, 1.0916, 1.0884, 1.0842, 1.0794, 1.0741, 1.0684, 1.0625, 1.0565, 1.0505, 1.0446, 1.0388, 1.0333, 1.0281, 1.0232, 1.0186, 1.0144, 1.0106, 1.0072, 1.0041, 1.0014, 0.9991, 0.9971, 0.9955, 0.9941, 0.993, 0.9922, 0.9916, 0.9912, 0.9911, 0.991, 0.9911, 0.9914, 0.9917, 0.9921, 0.9925, 0.9931, 0.9936, 0.9942, 0.9947, 0.9953, 0.9959, 0.9964, 0.9969, 0.9974, 0.9979, 0.9983, 0.9987, 1);
web animations api
el.animate({ translate: ['0 0', '240px 0'] }, { duration: 360, easing: 'linear(0, 0.0077, 0.0292, 0.0622, 0.1046, 0.1544, 0.2099, 0.2694, 0.3314, 0.3946, 0.458, 0.5205, 0.5814, 0.6399, 0.6956, 0.7479, 0.7966, 0.8414, 0.8823, 0.9192, 0.952, 0.9809, 1.006, 1.0275, 1.0455, 1.0603, 1.072, 1.0811, 1.0876, 1.0919, 1.0942, 1.0948, 1.0938, 1.0916, 1.0884, 1.0842, 1.0794, 1.0741, 1.0684, 1.0625, 1.0565, 1.0505, 1.0446, 1.0388, 1.0333, 1.0281, 1.0232, 1.0186, 1.0144, 1.0106, 1.0072, 1.0041, 1.0014, 0.9991, 0.9971, 0.9955, 0.9941, 0.993, 0.9922, 0.9916, 0.9912, 0.9911, 0.991, 0.9911, 0.9914, 0.9917, 0.9921, 0.9925, 0.9931, 0.9936, 0.9942, 0.9947, 0.9953, 0.9959, 0.9964, 0.9969, 0.9974, 0.9979, 0.9983, 0.9987, 1)', fill: 'both' });
vawe
import { spring, springDuration, springLinear } from '../../core/motion/springs.js';

const k = 800, d = 33.94;

// per-frame code (window.seek, vawe.onFrame): t is seconds since the move starts
const x = 240 * spring(t, k, d);

// CSS and Web Animations: 360 ms, the linear() string above
el.animate(
  { translate: ['0 0', '240px 0'] },
  { duration: springDuration(k, d) * 1000, easing: springLinear(k, d), fill: 'both' },
);

Numbers

Stiffness
800k, with mass 1
Damping
33.94d, with mass 1
Damping ratio
0.6underdamped
Settle time
0.36 swithin 0.1% of the end
Overshoot
9.5%peak at 0.139 s
Crosses the end
2times
50% of travel
0.049 s14% of the settle time
90% of travel
0.084 s23% of the settle time
Natural frequency
28.28 rad/ssqrt(k)
Ring period
0.278 sone swing of the overshoot
Peak speed
5.08xtimes the average speed
linear() points
81within 0.19% of travel

Computed with spring() and springDuration() from core/motion/springs.js. The settle time is the last moment the spring is more than 0.1% away from the end value; a library stops its own spring by its own rest thresholds, so its clock can run shorter.

Source of the numbers

Material 3androidx main at 9adbcd8 (compose material3 1.6.0-alpha01)
damping ratio 0.6, stiffness 800 (MotionScheme.expressive().fastSpatialSpec())ExpressiveMotionTokens.SpringFastSpatialDamping (0.6) and SpringFastSpatialStiffness (800)

Conversion: Stiffness is used as it is with mass 1 (SpringSimulation takes the natural frequency as sqrt(stiffness)). damping = 2 x dampingRatio x sqrt(stiffness), the same c = 2 x naturalFreq x dampingRatio that SpringSimulation.getAcceleration uses.

The four closest curves in this set, by the average gap between the two springs over their first seconds. A gap of 0.01 is invisible; 0.1 is a different feel.

More springs