easeOutQuad
It starts fast and ends slowly. A mild, even curve: a clear ease without drama.
easeOutQuad reaches 50% of its travel at 29% of the time and 90% at 68%. Its peak speed is 2x the average.
Live demo
The blue box uses the exact linear() string below, in your browser. The grey box is linear.
easeOutQuad
linear
Your system asks for reduced motion, so the boxes rest at the end of the move.
Numbers
- 50% of travel
- 29%of the time
- 90% of travel
- 68%of the time
- After 10% of time
- 19%of the travel is done
- Peak speed
- 2xtimes the average
- Overshoot
- 0%stays inside the end
- Undershoot
- 0%never below the start
- linear() points
- 41at a 0.002 tolerance
- cubic-bezier
- exactworst gap 0.2 points
Copy the code
animation-timing-function: linear(0, 0.0494, 0.0975, 0.1444, 0.19, 0.2344, 0.2775, 0.3194, 0.36, 0.3994, 0.4375, 0.4744, 0.51, 0.5444, 0.5775, 0.6094, 0.64, 0.6694, 0.6975, 0.7244, 0.75, 0.7744, 0.7975, 0.8194, 0.84, 0.8594, 0.8775, 0.8944, 0.91, 0.9244, 0.9375, 0.9494, 0.96, 0.9694, 0.9775, 0.9844, 0.99, 0.9944, 0.9975, 0.9994, 1);animation-timing-function: cubic-bezier(0.32, 0.64, 0.66, 1);Least-squares fit to the easeOutQuad curve; the worst gap is 0.2 points of travel. The linear() string is exact.
el.animate({ translate: ['0 0', '240px 0'] }, { duration: 600, easing: 'cubic-bezier(0.32, 0.64, 0.66, 1)', fill: 'both' });import { easeOutQuad } from '../../core/motion/curves.js';
import { curveToLinear } from '../../core/motion/springs.js';
const easing = curveToLinear(easeOutQuad, { tolerance: 0.002 }); // the linear() string above
const x = easeOutQuad(u); // per-frame code, u in 0..1When to use it, and when to avoid it
Use it for
- Entrances and replies to a click, where the thing should respond at once and then settle.
- For quad: small UI changes and hover states where a light ease is enough.
Avoid it for
- Loops: it stops dead at the end and has no speed to hand on.
- For quad: hero moves: the stop is too soft to feel designed.
The nearest vawe ease
The closest of the nine vawe After Effects eases is landSoft, an RMS gap of 0.1121 in progress. After Effects and vawe set the shape with two handles, so it can be tuned where a named curve cannot.