Easingvawe After Effects eases
landSoft
An entrance for short moves: a gentler start than land, the same long stop.
landSoft reaches 50% of its travel at 19% of the time and 90% at 53%. Its peak speed is 2.81x the average.
Live demo
The blue box uses the exact linear() string below, in your browser. The grey box is linear.
Your system asks for reduced motion, so the boxes rest at the end of the move.

Numbers
- 50% of travel
- 19%of the time
- 90% of travel
- 53%of the time
- After 10% of time
- 27.16%of the travel is done
- Peak speed
- 2.81xtimes the average
- Overshoot
- 0%stays inside the end
- Undershoot
- 0%never below the start
- linear() points
- 41at a 0.002 tolerance
- cubic-bezier
- exactbuilt from two handles
Copy the code
animation-timing-function: linear(0, 0.0644, 0.1319, 0.2016, 0.2716, 0.3402, 0.4055, 0.4665, 0.5224, 0.573, 0.6186, 0.6596, 0.6963, 0.7292, 0.7588, 0.7854, 0.8094, 0.831, 0.8505, 0.8681, 0.884, 0.8984, 0.9114, 0.9231, 0.9337, 0.9432, 0.9518, 0.9594, 0.9662, 0.9722, 0.9776, 0.9822, 0.9862, 0.9897, 0.9926, 0.9949, 0.9968, 0.9982, 0.9992, 0.9998, 1);animation-timing-function: cubic-bezier(0.2, 0.5, 0.25, 1);This ease is a cubic bezier by construction: the two After Effects handles are its two control points. The site ships the linear() string above because it is what the renderer and EASE.landSoft use.
el.animate({ translate: ['0 0', '240px 0'] }, { duration: 600, easing: 'linear(0, 0.0644, 0.1319, 0.2016, 0.2716, 0.3402, 0.4055, 0.4665, 0.5224, 0.573, 0.6186, 0.6596, 0.6963, 0.7292, 0.7588, 0.7854, 0.8094, 0.831, 0.8505, 0.8681, 0.884, 0.8984, 0.9114, 0.9231, 0.9337, 0.9432, 0.9518, 0.9594, 0.9662, 0.9722, 0.9776, 0.9822, 0.9862, 0.9897, 0.9926, 0.9949, 0.9968, 0.9982, 0.9992, 0.9998, 1)', fill: 'both' });import { EASE } from '../../core/motion/presets.js';
el.animate(
[{ translate: '0 4vh', opacity: 0 }, { translate: '0 0', opacity: 1 }],
{ duration: 500, easing: EASE.landSoft, fill: 'both' },
);
// per-frame code (window.seek, vawe.onFrame): easeFn('landSoft')(u)After Effects handles
One segment between two keys has two handles. In After Effects, open Keyframe Velocity on each key: the outgoing handle belongs to the first key and the incoming handle to the second. Influence is how far along the segment the handle reaches, in per cent of its duration. Speed is the pace at the key as a multiple of the segment's average (0 stops dead, 1 is straight).
| Handle | Name | Influence | Speed | Real handles near it |
|---|---|---|---|---|
| out (first key) | custom | 20% | 2.5x | 0.15% |
| in (second key) | hang | 75% | 0x | 9.82% |
Measured on 1,339 real segments (2,678 handles) from Lottie files and 27 from HyperFrames blocks. Near means influence within 10 points and speed within 0.3 (25% above 1x). No real Lottie segment has both handles near this pair, so it is a motion-design choice and not an icon default.
import { keys } from '../../core/motion/presets.js';
// out handle on the first key, in handle on the second
keys(el, 'translate', [
[0, '0 6vh', { out: { influence: 20, speed: 2.5 } }],
[0.6, '0 0', { in: 'hang' }],
]);When to use it, and when to avoid it
Use it for
- Entrances of 0.15 to 0.4 s: list rows, labels, small UI.
- Staggered groups, where a hard first frame on every item reads as flicker.
Avoid it for
- Hero moves over 0.6 s. The softer start loses the punch that land has.
- Exits. Use launch or leave.
Related eases
Moves that use landSoft
14 of the library's motion moves set EASE.landSoft in their snippet.